In 3D Max to set the standard value using the Hierarchy tab -> Reset Pivot. Make sure that the position of the model relative to the axes installed in the standard position. Make sure that all exported objects pivots are default (X:100.0, Y:100.0, Z:100.0). Make sure you set your texture correctly. We used 3Ds Max 2012 and recommend converter is the kW X-port. Therefore, you will need a Converter for your models. Spintires uses the format “.x” for mesh file that is an old format DirectX. For example, you may need to edit the textures of the existing truck, but in our example we will create a new truck from scratch. You don’t always will need to create new mesh file for new truck. Thus no one except the author of the mod won’t be able to see the original files of the mod. When you want to publish the mod, these files will be automatically converted in game-understandable format, renaimed and zipped, then upload to Steam Workshop. All you need to do before publishing is to fill out folder files. Spintires is a number of files, placed within the directory, with mod ID name, which is within “_mods” special directory.Įach time you start Spintires Editor, folder of all mods that you have created, will be automatically moved to a directory called “_mods”. This name is your mod uniq Steam Workshop ID, which will indentify it. If you create the mod correctly, you’ll see new subfolder, with name consisting of 8 to 16 alphanumeric lowercase letters. Mod will be invisible for everyone exept you, untill you publish it. It will create a new mod for Steam Workshop. Right-click on “_mods” in the File View window and pick “Create new mod” (as on the picture). Now make sure that Steam is still active, it will affect to Spintires Editor. Then, after you press “OK” and close the System Paths dialog, you’ll see big number of files in File View window. – fast move to any XML node (ALT-SHIFT-D) – open any gamefile more quckly (ALT-SHIFT-O) This plugins have many useful functions, including: After NotePad++ has installed, press “Install Notepad++ plugins”, to install special plugin for Spintires Editor, then follow the instruction on your screen.If you don’t have this programm, then click on the “Get Notepad++” button. Also it highly recommended to use NotePad++ for XML files editing.After each update you’ll have to repeat this process, to allow Spintires Editor to use updated game files. After that you will gain access to all game resourses and allowed to use it in your mod. So if you want to use the Editor – don’t unistall the game. Press the “Install Game Media” button – it will start to copy game files in Spintires Editor folder, which will allow Editore to use game textures.In the poped window follow the algoritm (as you can see on the picture): So, now that you have an overview of how to create Spintires mods, get to practicing on your skills right away!ĭownload and install the Spintires Editor via Steam service.You can download Spintires Editor only if you already own the game.įirst starting Spintires Editor you should see comething like this:įirst thing we need to do is verify Spintires Editor. If you think you require more help on the whole process, refer to the detailed Spintires modding guide and clear out all your doubts and questions. It is as simple as that! Though the process is pretty simple, the actual designing might need a little effort but hey, at the end of the day you get what you want. Install the editor, create the needed files, customize, test it and publish it. So, how to create Spintires mods and who exactly can create them? The answer is anyone can create them with the right skill, using the official Spintires editor application. This Spintires modding guide will walk you through the process in the simplest way. What if you could create your own mods? Well it’s not a dream anymore. But a very common problem is to search for the right mods and add what you really want in the game. Trucks, bikes, cars and maps can be added to the game through mods and these add more value and fun to the game. It can be taken to the next level by adding a few mods. Even though the game is originally fun, it can get a little repetitive and boring at times. The community and the game itself have been active and alive for a very long time now and this proves how fun the game is. The tough terrains, the ticking timers, the fuel meter, all keep the game interesting and challenging at the same time. Spintires is a pretty fun off-road simulation game.
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